in this post i’m going to reveal all the sales figures for lilt line iphone since the dawn of time – which was around 1983 i believe.
before i do that though i’d like to point out that i love lilt line & am very happy i made it. this will not turn out to be a whining post about how piracy is ruining the industry, the world owes me more money, gamers are not discerning enough & all pensioners are sluts or anything like that. i threw that pensioner reference in at the end to check you were still paying attention.
right so here’s a chart* for you:
lilt line’s price has remained pretty steady at £1.79 / $2.99. you can probably work out by yourself that i am not a millionaire. yet.
all very interesting, and a lovely reagan-era bar chart, you might be thinking, but what is the point of this ramble? well, gaijin games, fully (or at least partially – sorry guys!) aware of the iphone sales, were determined to bring the game to the wii anyway. they knew it might well struggle to make money (or at least sort of knew – sorry again guys!). but they made it anyway, because they love the game. and i love them for that. how many companies do you know that would do something like that? don’t you think they deserve just a little bit of payback?
if memory serves i also get a slice of the pie, but that’s incidental and nothing to do with the general thrust of this noble, principled blog post.
right so here comes the big finish and plea for money:
~ lilt line wiiware is coming to europe this friday, march 11th ~
so far the wii version has sold 3,756 copies in the us. if we don’t get past a threshold around twice that in america nintendo will never pay us anything.
the eu store has a similar threshold.
you know what to do.
* disclaimer: numbers might not be 100% accurate. i had to appoximate based on income as i don’t keep formal records. or indeed informal ones. also this is the first time i’ve ever approximated based on income. in fact i’m not even sure what that means.